POV-Ray : Newsgroups : irtc.general : Minimum Entry Requirements : Re: Minimum Entry Requirements Server Time
1 Jul 2024 05:07:36 EDT (-0400)
  Re: Minimum Entry Requirements  
From: Gilles Tran
Date: 17 Jun 2009 08:28:14
Message: <4a38e15e@news.povray.org>

message de news: 4a389314$1@news.povray.org...
> Likewise, using a program like Moray to model a scene and export it to POV 
> is OK; positioning figures in Poser and exporting them to your favorite 
> raytracer is OK; rendering a scene using the scanline renderer in Blender 
> is not.
>

The problem with the "raytracing" part is that the days of scanline vs 
raytracing are long gone now. Modern renderers use and combine a wide array 
of rendering techniques and even post-processing is sometimes built in the 
rendering interface. For the end user, knowing what algorithm is actually 
used may be fuzzy, particularly for commercial renderers. Raytracing is a 
*** historical *** rendering method, that is still relevant in certain areas 
(real-time rendering) but no longer prominent in production or even amateur 
environment, at least as a stand-alone technology. Restricting the rendering 
method to "raytracing" seems a step backward, unless the IRTC is meant to be 
some sort of "good ole times" competition, just like there are vintage car 
shows ;)

This is really the heart of the problem here. The IRTC was created at a time 
where the most promising, best-looking rendering technology (raytracing) had 
become affordable for amateurs so it was all kinds of exciting. But now this 
makes really little sense outside the POV-Ray community, since the other 
rendering engines (including some POV-Ray patches!) have gone far beyond 
raytracing, and amateur 3D artists and coders have much more tools to play 
with.

G.


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